Archive for category Best iPhone and iPod Touch Games

Game Review: Plants vs. Zombies (Best of iPhone Games)

Plants vs. Zombies ($2.99, link) started life as a desktop tower defense game, and made the transition to an ultra-popular iPhone app. And it had the highest grossing iPhone game launch ever. So what is PvZ? The world has fallen to a cartoon zombie apocalypse, and you have to defend your home from their advances using only foliage. Each of the games 50 levels unlocks new content, so the difficulty level ramps up, but so does your plant-based arsenal.

The zombies attack along five rows of your backyard, and you need to harvest sunlight in order to grow attack foliage to stop them. This starts with pea-shooters and sun flowers (to boost your sun reserves), and rapidly expands into tower defense stalwarts—mines, walls, area effects attacks, status buffs and the like. Always plant related, of course. After ever 10 levels, the stage shifts slightly, changing the playing field. You start with your back-yard, then you have to defend it at night, then your pool, then the pool at night, and finally the rooftop.

If the harvest sunlight, grow plants method gets a bit boring, mini-games are scattered throughout to add some variety to the playstyle, and the final level of each stage provides you with a conveyor belt of plants in order to fight the zombie hordes.

I’m utterly in love with the graphics on PvZ. The zombies are adorable, and come in multiple variations—often to frustrate your defenses. The plants are all distinctive looking, and the designs manage to pack personality into just the few pixels each one takes up. The game is infused with a distinctive slapstick sense of humor, which is well appreciated.

I’m really struggling to find anything negative to say about PvZ, and nothing’s springing to mind. The loading screen when you launch is a bit long, and the level difficulty ramps up pretty quickly—but that’s not necessarily a downside. Some of the levels stretch on a bit long, so it’s not something you can just grab your phone and play for 3 minutes while waiting for a bus, but if you’ve got a bit of time free on your hands it’s perfect.

Conclusion

Plants vs. Zombies ($2.99, link) is a perfect example of the tower defense genre. It’s hilariously funny, easy to learn, but with huge amounts of content. With 50 levels, mini-games, achievements, and a free-play mode, you won’t be bored of it any time soon. If you enjoy tower defense games, and you haven’t picked it up yet, you’re doing yourself a disfavor. We highly recommend it, and give it an 8.7/10

Game Review: Space Miner – Space Ore Bust

Space Miner: Space Ore Bust ($2.99, link) is well-designed game with an Asteroids-like premise and a cool ship-upgrade system and hilarious dialogue. Although the game lacks challenge—we breezed through with nary a lost ship—the humor and the Millenium Falcon-esque feel of personalizing the ships make it an enjoyable ride. We recommend it with a 7.8 out of 10 rating. Just expect brainless fun.

I never really liked Asteroids, my least favorite classic 80s arcade game. And early on, it seemed Space Miner’s work-for-cash gameplay suffered from similar tedium. Thankfully, the game is saved first by its humor, and in the long run by its ship-upgrade system. Soon enough you’ll be blasting away at asteroids and enemies with multiple guns and sporting slick new hulls for your ship.


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Game Review: Sword & Poker

Casual strategy and puzzle games have long been standout genres on the iPhone, as their gameplay tends to fit perfectly with the iPhone’s interface and mobile usage. So it’s particularly exciting when we come across an excellent game in this area. Sword & Poker ($3.99, link) is an addictive, challenging game that belongs in the top tier of casual iPhone strategy games. Poker and RPG elements may seem like strange bedfellows, but here they combine perfectly to create a deep game with layers of strategy. We found Sword & Poker to be rewarding casual gaming.

At the heart of Sword & Poker are the mechanics of poker. Players are given 4 cards each round that they place on a gameboard of 9 random cards to create poker hands like pairs, straights, flushes, etc. Forming hands deals a certain amount of damage to the enemy depending on your character’s weapon and other factors like shields and spells. And that’s where the RPG elements come in. As enemies are defeated, you gain gold and collect treasures, with which you can buy new weapons, shields, and health points (in the form of “coins”) to make your character stronger.

The blending of Poker and RPG strategies makes for a great if somewhat strange combo. The poker element has you running through the various possible hands as well as watching your opponent’s cards. The RPG element has you waiting for the right moment to cast spells that can favorably rearrange the cards and deal massive damage. The blending of the two requires a multi-layer approach to your thinking. Yes, the game eventually grows complicated, but it also does a good job of slowly introducing each layer of strategy so players are not overwhelmed at the start.

Although Sword & Poker is mostly a thinking man’s game, it’s also possible to play (and win) with minimal brainpower. But that approach takes longer, and battles will be much messier. A clever use of a spell and cards can sometimes end a battle in a single stroke, preserving your own resources for the next opponent. It’s this blend of a casual difficulty level with rewards for advanced strategy that works so well on the iPhone.


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Game Review: Spider, The Secret of Bryce Manor

Spider: The Secret of Bryce Manor ($2.99, iTunes link) is a unique iPhone game that lives up to all the hype surrounding it. The gameplay is captivating and provides enough variation to keep things interesting. Add that to responsive touch controls and stunning graphics, and you have an iPhone game worth recommending.

Developed by Tiger Style, Spider: The Secret of Bryce Manor has two main objectives. As a spider, your first objective is to build webs and trap food while you move from room to room in an abandoned mansion. As the levels increase, it becomes more challenging to navigate the rooms and trap your food, but you also uncover clues about the mansion and who lived there. This unique back story helps keep the game interesting as you move through the 38 rooms.


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Review: Catan

Catan ($3.99, iTunes link) is based on a popular German board game, Settlers of Catan, that has recently gained global popularity, having been translated into over 30 languages. Part of its appeal is that the game mechanics are relatively simple but game strategy can be deep and complex.

If you haven’t played the board game version, Catan is the name of the island that the four players are attempting to colonize. The island is composed of hexagonal tiles that represent resources that players slowly gather and build settlements and cities on in an attempt to defeat their opponents. Each turn a player roles two dice to see which tiles produce resources, which can be used to build new settlements or be traded to other players.


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Game Review: Castle of Magic, A Colorful, Mario-Like Platformer

Those who wish to jailbreak their iPhones in order to play Super Mario may want to check out Castle of Magic (iTunes link), an excellent platformer with well-designed stages and a unique, goofy style. And like Super Mario, it has great pacing with many surprise powers and gameplay twists that pull the adventure along.

Castle of Magic’s objectives follow a familiar platform formula: navigate the platforms while avoiding or taking out monsters, and at the end, defeat a mighty boss character. While the game plot may be a little worn, Castle of Magic manages to keep things fresh through its 5 different game worlds with varying themes like winter, sea, forest, candyland (my favorite), and space. In all, the worlds are beautifully sketched and detailed, and the graphics are rendered in a rainbow of colors that pop. And just when things start to get a little redundant, you move on to the next world.

The main character is a goofy young wizard that’s more Link than Harry Potter, and his powers are more reminiscent of a short-ranged, fireball-spitting Mario. Along the way, you can collect various power-ups that give him a long-ranged wand, make him a tremendously fat Augustus Goop-like character (and nearly indestructible), or turn him into a Robin Hood-like character with arrows that, when lodged, turn into platforms themselves.

The biggest worry a gamer should have about a game like this are the controls. Yes, Castle of Magic uses the dreaded simulated d-pad and buttons, but here they are implemented correctly, not requiring hair-splitting turns or precise jumps from the non-tactile screen. I never had moments where I cursed the touch controls for a frustrating death of my character.

But what makes Castle of Magic a great game is the quality design of the gameplay. There is a degree of challenge that, like Super Mario, ranges from easy to medium hard with some light puzzle solving. The various power-ups often come into play, such as using the arrows to create platforms to climb up a tree trunk, or switching up the gravity in the space level to navigate around a blocking obstacle. There is a constant mix of surprise, challenge, and action that keeps the game fun.

Castle of Magic has few flaws. The ones we did find are nitpick. Some of the boss levels are not very challenging and require redundant actions to solve. And we also felt the final space level was not quiet as interesting as the others.

Conclusion:

Castle of Magic is as close to being the Super Marios of the iPhone as any app. Beautiful graphics, surprising twists, and moderately challenging gameplay pull you through this whimsical platformer. 8.2 out of 10, highly recommended.

Castle of Magic is a $1.99 download from the iTunes App Store.

Game Review: Zenonia

The word epic rarely applies to iPhone games, where developers frequently whip up games in a matter of weeks compared with the years it takes to develop console games. But if any iPhone game is rich and deep enough to deserve the label of epic, it’s Zenonia ($2.99, iTunes link).

Zenonia is somewhat similar in style to 16-bit classics like Zelda and Final Fantasy, only with much more pure RPG elements. It is filled with at least a hundred hours of questing and leveling. Those who want to buy an iPhone game with enough fresh gameplay to last for several months, this is it. The only thing holding Zenonia back is its squint-worthy graphics, tiny controls, and sometimes frustrating menu system. But overall, Zenonia’s deep and detailed gameplay triumph over its flaws—it’s simply a great game. We rate it an 8.4 out of 10, highly recommended.

Zenonia has all the elements you’d expect of a deep fantasy roleplaying game. There are the basics: kill monsters, gain experience, skills, spells, and equipment, and create as powerful a character as you can. But there are also many advanced elements, such as deteriorating equipment that must be repaired, magical enhancements that can be applied to equipment, a hunger/food management system, and two good/evil story paths your character can take. Zenonia does a great job of balancing it all. And it’s not fluke the game feels so refined—it’s a ported version of a mobile game that’s been popular in Korea for years.
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Review: Space Invaders Infinity Gene

Space Invaders Infinity Gene ($4.99, iTunes link) is a fantastic game, and one that belongs on everybody’s device. Though the price tag might seem a bit steep, it’s well worth it. The game is innovative, gorgeous, and a hell of a lot of fun. 8.5 out of 10. Highly recommended.

Infinity Gene takes the tried and true space invaders formula, and throws it through a trance music-twinged, vector graphic-based wringer. It starts with the classic Space Invaders formula, and then rapidly advances into something entirely new, with free-flowing level designs, new weapons, and incredible vector-based graphics and gorgeous colors.

Rather than bothering with a “fire” button, your ship constantly shoots, so you only have to worry about moving the ship around the screen. In order to avoid the inevitable problem of blocking the view of your ship with your finger, if you just lift up your digit, and put it down somewhere else on the screen, the game will use that as a new anchor point. This means that you can adjust your grip easily to see wherever enemies are coming from.
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Game Review: Peggle

Peggle Game for iPhone

Peggle ($2.99, iTunes link) is an excellent casual game that has all the characteristics we like to see in a great iPhone game: it can be played anywhere in short or long spans, it’s challenging, fun, and constantly surprising, and it has excellent graphics and sound effects. But what really makes Peggle a great game is that it gets better the further you go.

The object of Peggle is simple: clear all the orange pegs scattered around the gameboard by hitting them. Your task is complicated by other pegs and objects that stand in your way, and by the fact that you only have a limited number of balls for each level.

Peggle for iPhone Scattered Pegs

The game is filled with bonuses to help you along, like free balls or special powers that are activated by hitting green pegs. One special power is a pair of lobster claws that work like pinball flippers to help keep your ball in play.
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Game Review: Sims 3 for the iPhone (Best of iPhone Games)

Sims 3 Living Room

Sims 3 for the iPhone ($6.99, iTunes link) is a truly fun game that feels remarkably similar to the PC and console versions. I can save you the trouble of reading this review by briefly summing up my thoughts: buy this game. Sims 3 is incredibly addictive and a real gem among iPhone games. I can’t even tell you how much time I’ve already wasted on it.

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For those not familiar with the Sims series, it works pretty simply. You create your own character by choosing a gender, skin tone, eye color, hair color, clothing and accessories. The choices are pretty extensive, as you can even choose from different styles of jeans and a few different hairstyles. Then you select the personality you want for your Sim. I selected ‘nice girl’ for my Sim, but you can also have fun with the ‘maniac’ and ’sleaze’ personas.

sims3

The goal of Sims 3 for the iPhone is to build a life for your Sim. They have to do everything a normal person would, including eat, sleep, get a job and go to the bathroom.

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Your job is to satisfy all their basic needs while also building relationships with other Sims and attracting material possessions. Every so often, your Sim will tell you a wish, some of which can be pretty strange. My Sim’s first wish was to kick over a trash can, and I’m not sure that fits in with her ‘nice girl’ persona. Satisfying wishes, keeping their basic needs met and forming relationships keeps your Sim in a good mood.

Building relationships is not as easy as it seems. When my Sim first moved to town, none of her neighbors would answer their door when she went to introduce herself, so she kicked over their trash cans instead. Your Sim has to engage other Sims by being friendly, telling jokes or flirting. Don’t go too far though, because the Sims get creeped out easily and then they’ll dislike you. My Sim has gotten kicked out of a bunch of houses in town already. She’s just trying to make friends, but I guess her ’sexy dance’ was too much, too soon. Once your Sim has an established job and accumulates some money, you can buy new furniture and fixtures for your house.

There are several mini-games, including fishing and cooking, that take advantage of the iPhone’s accelerometer. Not a highlight of the game, but they are fun for awhile.

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The gameplay is really very good. Graphics look great, and the game responds relatively quickly to all commands. There’s enough action to keep things interesting, and setting long-term goals for your Sim keeps the game from feeling stale. The game picks up where you left off, or you can create a new Sim and switch between the two games.

The only downer is that the game has to load each time you switch locations or perform a new task — going into town, going to a neighbor’s house, returning home or greeting a stranger all prompt a loading screen. It’s not a terribly lengthy process, but it disrupts the flow of the game. The town is also really small, and it could certainly benefit from some more interesting spots to interact with other Sims.

sims2

Conclusion

Other than that, Sims 3 is really a fantastic game for the iPhone. I can’t stop playing it, which is high praise indeed. If you are already a fan of the Sims — and even if you’re new to the franchise — Sims 3 for the iPhone is a no-brainer. We rate it a 9.0 out of 10, highly recommended.

Sims 3 is a $6.99 download from the iTunes store.