Archive for category iPhone 3G Native Games

Game Review: Shooter

There’s a really good sniper game hiding inside Shooter ($1.99, iTunes link). Unfortunately, it’s surrounded by so much bloat, it’s hard to discover it. Shooter is based on a movie of the same name, which was, in turn, based on the novel Point of Impact by Stephen Hunter. It’s a popular game in the App Store, and the appeal is obvious once you play through a few sniper levels. There are some interesting controls for aiming that make use of the iPhone’s accelerometers. Unfortunately, it will take the patience of a real sniper to suffer through the pointless cut scenes and boring mini games. If you can, there is a fun game with an interesting story and impressive depth hidden beneath. We are rating it a 7.3 out 10, recommended.

Shooter has two modes: Story and Arcade. Arcade initially offers one level of play, and you must unlock other levels by playing the story mode. To us, that defeats the purpose of having an “Arcade mode.”

Story mode is much like the story/novel, where you control Bob Lee Swagger, an expert sniper and marksman who gets framed for the assassination of the President. Shooter comprises the entire story, from a botched mission that causes Swagger to retire, to the assassination setup, to Swagger clearing his name. It’s a large game with an estimated 15-20 hours of game play. Not bad for it’s current $1.99 price tag.

Take note of the wind direction while aiming.

Take note of the wind direction while aiming.

The bulk of the game play is using your sniper rifle to take out targets. With iPhone games so far, it’s been tough for developers to find a way to utilize the iPhone’s controls for precise aiming that wasn’t frustrating. But with Shooter, they’ve done it.

Shooting works like this: tilt the iPhone to aim the scope toward a general area. For precise aiming, tap a button to hold your breath. This, in turn, steadies the rifle. Finally, slide your finger to fine tune your aiming. Adjust for the wind, then fire.

The shooting stages are the best aspect, and if they stood alone, it’d be a pretty fun game. However, the designers decided to surround them with a lot of pointless chaff. Take, for example, the cut scenes. They are the vehicle to tell the story of Bob Lee Swagger, but they feature some of the worst voice action I have heard in an iPhone game. It’s almost if the developers didn’t have to money to hire actors so they did it themselves.

The cut scenes feature bad voice acting.

The cut scenes feature bad voice acting.

In addition to the cut scenes, there are several steps you must go through before the shooting even starts. For example, to find your target, you must pointlessly scan a landscape then tap a picture of binoculars to zoom in. That leads to another mini game where you must tilt the iPhone until two red dots line up, which zooms in on your target even further. But wait, the action doesn’t start quite yet. Next you are treated to an examination of your weapon, which you must tap buttons several times to navigate through and select different types of ammunition and body armor.

And then…the game still doesn’t start. Next comes a tip about how to win the particular stage of the game. Then, and only then, do you get to play the game. There are also other mini games, such as one where you must find and disarm landmines buried in the sand, or another where, in a MacGyver fashion, create a IV drip out of items you find in a convenience store. Some of the mini games are interesting, but they just serve to add more distance between the better the aspects of the game.

Shooter is a fairly large game, with 30 levels in all, but you’ll need a lot of patience to endure it all. The story is kind of interesting too, but I’d recommend skipping the game and the movie and reading the novel instead, which I thought was excellent.

Conclusion

Shooter is a well-designed sniper game marred by a way too slow pace. It will require some fortitude to survive the bad voice acting and tedious menu system and mini games in order to enjoy it.7.3 out of 10, recommended.

Name: Shooter
Developer: Paramount Digital Entertaiment
Version Reviewed: 1.0
Price: $1.99
iTunes Link: Click here

Game Review: Hell’s Kitchen

Hell’s Kitchen ($4.99, iTunes link) is a fun, well designed, and challenging game, which is more than we expected from a game based on a TV show. And yes, it features voice acting from the show’s curmudgeon host, Gordon Ramsay. Hidden beneath the licensed exterior is a challenging race-against-time puzzle game. Overall, we found the game to be fun and polished. We recommend it for fans of cooking shows and/or Gordon Ramsay, or for those looking for something a little different. 7.7 out of 10, recommended.

Hell’s Kitchen is a puzzle game where timing is crucial. Dinners are prepared by dropping ingredients into pots one-by-one, and the entrees for each dinner must finish cooking at the same time. If food burns or sits too long and grows cold, Ramsay will rate your performance poorly. You’re also responsible for seating customers, taking orders, and clearing plates. Customers get impatient if ignored too long.
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Game Review: iDracula

iDracula ($0.99, iTunes link) is a sign that gaming on the iPhone platform is maturing. It’s an intense survival game where you play a vampire hunter besieged by hordes of werewolves, vampires, and other nasty creatures. The game is pure monster-killing fun. With spectacular graphics, cool weapons, interesting magical powers, and uptempo game play, it’s one of the better iPhone games out there, and the first non-puzzle game that I feel really utilizes the iPhone platform correctly. Due to its small size, it’s still not on par with something you’d find on a PSP or DS, but maybe this is what the iPhone and iPod Touch is all about: quick, fun, casual games. We are rating iDracula 8.5 out of 10, highly recommended.

iDracula isn’t merely a shoot’em up, although there is plenty of shooting (you pretty much spend the entire game firing your guns). The key to surviving is how you spend character upgrades. After a certain amount of experience points are gained, a green icon appears that you tap to access a random list of upgrades. Some of the upgrades are throwaways, like “kills all monsters but you die in 10 seconds.” The beneficial upgrades can increase your total health or cool powers. My favorite is telekinesis, which causes items like healing potions and new weapons to slowly slide across the ground toward you and makes them easier to collect.


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Game Review: Wooden Labyrinth 3D

Fans of Labyrinth, one of the iPhone’s earliest gaming hits, should check out Wooden Labyrinth 3D ($2.99, iTunes link), which takes the classic premise of a navigating a steel ball through a wooden labyrinth a step further by adding a third dimension. Not only do you tilt the iPhone to steer the ball, you can shake it to make the steel ball jump over and onto objects.

Wooden Labyrinth 3D also has a unique 3D feature I’ve never seen before in an iPhone game. When you tilt the iPhone, its perspective changes along with it, so depending on how you tilt the phone, you could glimpse either the top or bottom of a box. It’s a sweet 3D effect I hope other game developers will take note of.

The game displays some pleasant, realistic graphics. The grain of the wood and the shiny reflection of the steel ball add an authentic feeling. Perhaps my favorite detail are the realistic sounds of the steel ball rolling across the wood and the sound of the ball hitting the wood after a jump. Soothing acoustic Spanish guitar music plays in the background while you play, although you can turn it off and listen to your own iPod music.

There are 100 levels to play through, and the developers says there are more to come, including a level editor that will presumably let you make your own levels.

The game’s options menu lets you adjust the friction of the board and the sensitivity of the tilting in case you’re finding the game too difficult. You can also calibrate the iPhone so you could play in a variety of positions, like completely flat or laying down on the couch with the iPhone slightly tilted. The calibration can be done in-game by pressing two fingers on the screen.

My only complaint about the game is with the two-finger calibration. There is little hint when it’s done in the game, and it can be done by accident quite easily. I originally thought the game was broken when I started to play it because I accidentally tapped it with two fingers.

Conclusion

Wooden Labyrinth 3D is a relaxing game with some sweet realistic sounds and graphics. Its perspective-changing 3D graphics give it a unique twist while still staying out of the way of time-tested game play. We recommended it for casual gamers young and old alike.

Wooden Labyrinth 3D is a $2.99 download in the iTunes App Store.

Name: Wooden Labyrinth 3D
Developer: Elias Pietilä
Version Reviewed: 1.0
Price: $2.99
iTunes Link: Click here

Game Review: Kitty Kannon

The object of Kitty Kannon ($0.99, iTunes link) is to fire a cat out of a cannon and make it bounce as far as possible. It’s one of the top games in the App Store this week, mostly due to its gross-out, shock-value humor. As the cat bounces, it can come into contact with objects like sewing needles or the jaws of a hungry dog that stop the cat dead in its tracks….literally, dead in its tracks. With the sewing needle, there is a gross splat sound and blood spills out on a ball of yarn. When the cat hits the dog jaws, the dog makes a satisfying gulping sound.

Besides the gross-out humor, there is a game involved, although it’s mostly luck. You tilt the iPhone foward and back to change the trajectory of the cannon, then swipe your finger as fast as possible to launch the cat. From there, luck takes over.

Your cat’s distance can be increased when it hits landmines and trampolines that launch it back into the air. Sometimes this can go on for quite a while, and I have to admit, I found myself cheering for the cat to hit just one more landmine so I’d make it to the local High Score list.

Yes, the game keeps track of the farthest distances your cat bounced and can add them to an online list of high scores. The game will ask you if you want to submit your score, then use GPS for your location to compare it with a list of local high scores. You can even sign up for account so that your username will show up next to your score.

Kitty Kannon is more a novelty game featuring some cartoon violence. Pass it to your friends, get a few chuckles, and you’ll be playing something else next week. It’s fun, dark humor for $0.99, that is, fun if you’re aren’t offended by Tom & Jerry cartoons.

Kitty Kannon is a 99-cent download in the iTunes App Store.

Game Review: Heavy Mach

The App Store is like no other game distribution method that has come before. Where else can developers ship a product that is not finished and use the money they make to spur further development. It’s like a mini stock market, where small developer “go public” at 99 cents, receive “investor” money, use it to improve their product, and ship upgrades as they grow.

So it is with Heavy Mach ($2.99, iTunes link), a side-scrolling tank game that originally shipped with a major bug that crashed the game in the second level. Well, the game has since been updated to version 1.10, and the bug has been removed.

Heavy Mach features some beautiful sci-fi graphics that sit atop simplistic yet challenging game play. It offers weapon and armor upgrades as well as over 800 different enemies to add variety to its blast-away style. It’s action-filled brainless fun. The controls are simple and accurate: your tank rolls left and right by tilting the phone, jumps by tapping a lever, and blasts away at the enemy by tapping or holding your finger down on the right side of the screen. That’s it. Its basic controls, impressive graphics, and simple but challenging style come together to make it an enjoyable action-filled game, and we are rating it a 7.2 out of 10, recommended.


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Game Review: Blocked

Blocked for the iPhone is a casual puzzle game with easy-on-the-eyes graphics.

Blocked ($0.99, iTunes link) is the current #1 selling game in the App Store. The object of the game is to slide blocks around so that a blue block can escape. We’ve seen similar apps before (eg, Parking Lot, $0.99), so why is this particular one so popular? Maybe because Blocked is a simple pleasure. It’s relaxing yet challenging, with large smooth, pencil-art graphics that are easy on the eyes and squint free. The game is perfect for playing anywhere in any situation, and we can recommend it for mobile casual gamers.


Solve all levels on Blocked to unlock more puzzles and proceed to the next difficulty.

Blocked features 100 levels in all. You start off with a collection of 20 easy puzzles. If you become stuck on a particular puzzle, you can skip to the next one. However, you must complete all the puzzles to unlock the next difficulty level.

Perhaps best about Blocked is that encourages you to constantly interact with the game. The solution is just as likely to reveal itself from randomly moving the blocks around as it is passively thinking the puzzle through, perhaps more so. It’s a puzzle game for everyone, where perspiration is 90% of the solution–at least in the early stages of the game.

Blocked is a 99-cent download in the iTunes App Store.

*Update 5/17/2009* I’ve started a thread in our forums featuring a ton of solutions to many of the levels in Blocked.

Tetris: iPhone Game Review

Tetris for iPhone

There have been many successful versions of Tetris across many gaming platforms, but perhaps its biggest success was the 1989 Game Boy version. It was addictive mobile gaming at its finest. Tetris was the original “easy to pick up, hard to put down” mobile game. 20 years later, Tetris (iTunes link) comes to another mobile gaming platform, the iPhone. While the basics of the game haven’t changed much, the controls sure have.

Tetris for iPhone Wrecking Balls

Tetris is still addictive, and this version offers a lot of polish not found on other mobile versions, but sadly, the touch controls create problems just when the game starts to get serious, creating an inferior version of the game that won’t stand the test of time. People looking for a casual game of Tetris won’t be disappointed, but when the game pace starts to pick up, more serious players will find an inability to accurately position and place their Tetris blocks. We are rating Tetris a 6.9 out of 10.

Tetris Bubble Wrap

Tetris offers two game modes, Marathon and Magic. The latter offers a unique style of play that takes advantage of the iPhone’s accelerometers and multitouch in the form of special tools that can be used to change or remove Tetris blocks. The tools are gained by progressing through the levels until you have all 5 at your disposal. The tools are:

  • Minimizer squeezes a Tetris shape into a tiny block when you make a pinching gesture.
  • Bubble Wrap turns all the bricks into bubbles that you pop by tapping.
  • Magic Crayon allows you create any Tetris shape by drawing it.
  • Wrecking Ball is activated by shaking. It creates spiked balls that bounce on the screen, destroying bricks.
  • Smashdown is also activated by shaking, causing the Tetris shapes to collapse downward.

I found the Magic mode to be ridiculously easy. It’s simple to rely on the tools to clear the screen of the required lines to move on the next level. The features are fun for their novelty, but the novelty quickly wears off, leaving a pretty shallow, gimmicky twist on Tetris.

There is also more traditional mode called Marathon. The object is to stack bricks to form solid rows in order to remove the bricks. The more solid rows you create, the higher the level, and the faster the bricks appear and fall. Anyone who has played Tetris before should find it very familiar.

Tetris iPhone Game Crayon

Tetris for the iPhone would be very solid indeed if it weren’t for the touch controls, which work like this: a tap on the right side of the screen rotates the shape clockwise, and a tap on the left rotates counterclockwise. Dragging you finger left or right drags the shape in the same direction. A quick swipe downward brings the shape crashing down.

The controls work fine during the easy to medium levels. It’s only when the game speeds up that its flaws become evident. It’s very difficult to place shapes precisely by rotating and dragging them to the correct position. Many game designers still haven’t realized that a finger doesn’t provide accurate aiming, especially on a screen the size of the iPhone.

Conclusion

This version of Tetris is fine for the casual player, but the touch controls become frustrating in the advanced levels. We rate it a 6.9 out of 10.

Tetris is a $4.99 download in the iTunes App Store.

Christmas With Weezer Review

Christmas With Weezer iPhone Game

I’m a huge Weezer fan, especially of their first two albums, so it was exciting to see them release their song “Troublemaker” as a free download for Tap Tap Revenge (free, download) and even more exciting to see Christmas With Weezer ($4.99, download) appear as a standalone game.

Christmas With Weezer 2

The game consists of 6 classic Christmas songs recorded by Weezer in a style reminiscent of their Blue Album era. The songs are:

    O Come All Ye Faithful
    We Wish You A Merry Christmas
    Silent Night
    Hark The Herald Angel Sings
    O Holy Night
    The First Noel

The tracks are exclusive to the game and are not available in any other format.

The game plays exactly like Tap Tap Revenge, except the graphics have been Christmas- and Weezer-ized. There are also two tracks that can be unlocked by progressing through the Easy and Medium levels with a score of at least 85%. The unlockable songs are from Weezer’s Red Album: “Porn and Beans” and “The Greastest Man Who Ever Lived.”

Christmas With Weezer 3

Overall, the game is enjoyable, works well without bugs or crashes, and the music is rocking Christmas goodness. Recommended for all Weezer fans.

  • Name: Christmas With Weezer
  • Developers: Tapulous, Inc.
  • Version Reviewed: 1.0
  • Price: $4.99
  • Download: Christmas With Weezer

Review of Brothers in Arms: Hour of Heroes for iPhone

Brothers in Arms: Hour of Heroes for iPhone and iPod Touch

Brothers in Arms: Hour of Heroes ($4.99, iTunes link) is impressive in its scope and design; it’s easily the largest game in terms of size and unique gameplay for the iPhone that we’ve reviewed yet. The action is nonstop, and the overall game design is challenging and well planned. If it weren’t for a flawed control scheme, the game would easily be the best iPhone game released so far. However, the inadequacies of the game’s touchscreen controls sometimes bog down what would be a perfect first-person WWII shooter. But even the shaky controls can’t ruin a game this well designed. We are rating it an 7.7 out of 10, recommended. Watch our video review below for a closer look.

The strength of Brothers in Arms is its cinematic design. You are thrown into the middle of the action that never lets up. The game consists of 13 missions scattered through 3 campaigns, and each mission consists of dozens of objectives like dropping grenades in tanks, blowing up bunkers, sniping enemy troops, and lighting smoke flares to call in air support. Each element of the game flows together seamlessly and logically, making it feel as if you are part of a larger story. Your actions are always clearly guided by text as well as arrows that point to your next objective. There is a small amount of puzzle solving, but it’s light. Most of the game is about executing your mission rather than the passivity of thinking about how to accomplish it. There is challenge, but it comes from doing everything correctly.

Brothers in Arms Rooftop Attack

The game offers the typical first-person shooter features: you collect different types of weapons along the way (sniper rifles, bazookas, etc) and can switch on the fly by tapping a weapons icon in the top left. Aiming is a mixture of manual input (dragging your finger) along with a little AI–you’d don’t always have to be dead on to hit an enemy, but you do have to be generally close. Overall, the developers did a good job of balancing the different aspects of aiming–they’ve taken some of the frustration out while still maintaining challenge.

Brothers in Arms in Tunisia Africa

The biggest flaw of Brothers in Arms is a touch control scheme that attempts to mimic the physical directional pad seen on the PSP and other hardware gaming console controllers. While adequate to get the job done, there are moments of frustration where you are distracted from the game to focus on the controls. Even after practice, there is sometimes a struggle to aim your weapon, move your solider, or steer a jeep.

The game also suffers from the typical point-of-view visibility problems that tend to plague first-person shooters. Visibility is often obstructed by a wall or a roof of a building. Also, some obstacles that block your solider’s path are not visible on-screen, so you end up doing blind maneuvering around rocks and dead soldiers that are just below the above-the-waist perspective.

Mission Completed


The developers took advantage of the unique features of the iPhone; they’ve utilized both multitouch and the iPhone’s accelerometers. Multitouch is required to direct the soldier with one hand while also tapping the fire button with the other. The game also utilizes the two-fingered pinch gesture used with other iPhone apps. For example, when armed with a sniper rifle, a reverse inch will zoom your rifle’s scope, just like zoomsing in on web pages or pictures in your photo album. There is also some tilt gaming: when throwing a grenade, you tilt the iPhone to aim for a target area.

The game is not only large in scope, it is also one of longer games in terms of game time. Total time to solve the game is around 15 hours, which is not bad for a $10 iPhone game.

Conclusion

Despite its control flaws, Brothers in Arms: Hour of Heroes is a large, cinematic gaming experience filled with well-scripted, nonstop action. This is the first iPhone game comparable to a $30 PSP or Nintendo DS game. Be prepared for some light frustration with the controls, but also look forward to some cool WWII combat action.

Brothers in Arms $4.99