Archive for category Tilt Games

Tapulous Debuts New Music Game: Riddim Ribbon

From the same company that brought you the mega-successful Tap Tap series comes Riddim Ribbon, a new music game that marries remixes and racing into one package.

The first version of the game is Riddom Ribbon: Black Eyed Peas ($2.99, iTunes link) which includes three songs by the Grammy award winning artists, with extra levels available for $1 each.

Riddom Ribbon is a tilt-controlled racing game, with you piloting a small sphere around a course, avoiding obstacles and hitting bonuses. If you stray from the correct path the music starts to slow-down and warp, and every so often you’ll come across a split in the path which will change the remix of the song depending on which path you take.

Given the massive popularity of the Tap Tap games, you can expect Riddim Ribbon to be a major seller.

Game Review: Need for Speed Undercover

Up to this point, premium games from major publishers on the iPhone have been so disappointing that most people won’t even glance at a price tag over $5–they’ve been burned too many times. Electronics Arts looks to change that with Need for Speed Undercover ($6.99, iTunes link), a tilt-racing game worthy of the premium price. We rate it an 8.0 out of 10, highly recommended.

Actress Maggie Q

Actress Maggie Q

Need for Speed features production values only a deep-pocketed developer can bring to the table. The game’s story is moved along via live action videos featuring some surprisingly strong live acting, including my favorite by sexy actress Maggie Q. But the real stars of the game are the racing action and the hot cars.

There is no gas pedal in the game–it’s always pedal to the metal. In terms of controlling your car, you only have to worry about braking (which is done by touching the screen with one finger) and steering. You steer by tilting left and right. For the most part, the controls are excellent. Again, tilt and touch controls tend to struggle when pinpoint accuracy is required. Although there are tricky steering maneuvers required in Need for Speed, they needn’t be exact to be successful.

Those familiar with the Need for Speed formula will recognize the format. There are street races, delivering of stolen cars, and cop chases. As you follow the story line and complete missions, you gain cash that can be used to upgrade your car or purchase a faster one. There are 17 cars in total, with most having to be unlocked by gaining “style points.”

Buy new cars in the garage.

Buy new cars in the garage.

Conclusion

Need for Speed Undercover is one of the few premium iPhone games that seems to justify its price. The overall production values of the game are some of the best we’ve seen yet. If you’ve been looking for an intense, rocking, entertaining racing game for the iPhone and iPod touch, this is it. 8.0 out of 10. Highly recommended.

Name: Need for Speed Undercover
Developer: Electronic Arts
Version Reviewed: 1.1.28
Price: $6.99
iTunes Link: Download

Game Review: iFighter

iFighter ($0.99, download) is an excellent WWII-era fighter game with sharp, detailed graphics and engrossing game play. As with many iPhone games, the controls are not quite perfect but, overall, iFighter is beautifully rendered, and its challenging game play fits perfectly onto the iPhone platform. We rate it a 7.8 out of 10, recommended.

There are three control schemes for iFighter, and the developers made the baffling choice of choosing the worst of the bunch as the default: tilt motion. In the settings menu, you should switch to swipe, which allows you to direct the plane by dragging your finger around the screen.

The game is made up of missions, and each mission ends with a battle against a powerful boss (megasized battleships, superbombers, etc). Once you complete a mission, the game saves your progress and you can start over at the beginning of any one.

The types of enemies you’ll be facing are mostly WWII-era anti-aircraft guns, tanks, battleships, and bombers, although some jets and other slightly more modern equipment appear in later stages.

A battleship's AA guns get a few hits in.

A battleship's AA guns get a few hits in.

iFighter is a difficult game. Don’t be surprised if you’re repeatedly destroyed in Mission 1. In fact, I’ve played several hours of the game and still can’t beat Mission 3 on Easy mode. I haven’t even bothered to try out Medium and Hard yet. That’s not to say it’s not worth the try. Like any good challenge, there are a few tricks to learn before you become successful.

One of those tricks is keeping your fighter alive by upgrading its weapons and defense systems along the way. To upgrade, you collect bonus items that enemies drop after being killed (see our iFighter game tips). Besides guns, your other two weapons are bombs and “wingmen.”

The bombs are your most powerful offensive weapon that will destroy just about everything on screen and get you out of quite a few scrapes. They come in limited supply, so you’ll want to use them wisely.

Your best defensive weapons are two “wingmen” that you can gain from dropped bonus items. The wingmen are two small planes that fly alongside and protect your flanks by taking hits for you (they also have guns that fire). Wingmen can be destroyed, so try to keep them alive and build a good backup supply.

My only complaint about iFighter is a flaw in game design. Enemy planes often fly up from the bottom of the screen and crash directly into yours before you can react. This can be prevented by keeping your plane toward the center of the screen. The problem is, if you’re using the swipe controls, you hand mostly obscures the bottom of the screen. Frequently, you can die without seeing what happened.

Conclusion

iFighter is a polished WWII fighter game with slick graphics. Be prepared for a difficult but fun game that’s totally worth the challenge. 7.8 out of 10, recommended.

Name: iFighter
Developer: Epicforce
Version Reviewed: 1.3
Price: $0.99
iTunes Link: Download

iPhone Game Review: Glyder

Glyder ($1.99, download) is a beautiful and well-designed flying game and one of the better tilt games for the iPhone I’ve played. It features an immense game world, smooth flying controls, and tranquil gameplay that’s occasionally interrupted by the need for some tricky flying maneuvers. If you are the type who can enjoy a good adventure without needing a constant feeling of imminent danger, than you’ll enjoy Glyder. We are rating it a 7.8 out of 10, recommended.

What’s most impressive about Glyder is the size and scope of its never-ending game world. It creates a similar feeling of freedom you get from playing games like World of Warcraft or Grand Theft Auto where you can pretty much go and do as you please.

That’s not to say there isn’t a purpose to the game. The object of Glyder is to collect gems that are scattered about a series of islands and floating castles. Once you collect all the gems from one area, you are then prompted to travel to the next, often requiring you to fly across a wide expanse of water. There are no time limits, nor is there any death. If you crash, you are simply transported to the starting landing area for each area.

Because there is no real urgency in the game, there is instead a peaceful feeling you get from soaring around in the sky. There are some nail-biting moments too, however. Often the gems are located in very tricky places that require you to fly very low to the ground or barely fit your large wingspan through a tight passageway. The best moments in the game come when you develop the flying skills to collect gems from these areas.

I have to admit, I generally don’t find accelerometer-based games the strongest of game categories. But Glyder’s controls enhance the gameplay rather than reduce it or cause frustration. The tilt controls give a first-person feel to the flying, creating a sense of tranquil peacefulness that pilots must feel while flying their planes in the lonely blue.

The music and sound effects are also well-designed and go far to enhance the overall peaceful feeling of the game. Its evident that the designers had a particular mood they wanted expressed in Glyder’s gameplay, and they are effective in implementing it into the game.

Conclusion

Glyder is an impressive tilt-steering flying game with an immense, go-anywhere, do-anything gaming world. While the game is not particularly fast-paced, the daring flying maneuvers help balance out time spent peacefully flying around the various areas. We rate it a 7.8 out of 10, recommended.

Name: Glyder
Developer: Glu
Version Reviewed: 1.0
Price: $1.99
iTunes Link: Download

Game Review: Shooter

There’s a really good sniper game hiding inside Shooter ($1.99, iTunes link). Unfortunately, it’s surrounded by so much bloat, it’s hard to discover it. Shooter is based on a movie of the same name, which was, in turn, based on the novel Point of Impact by Stephen Hunter. It’s a popular game in the App Store, and the appeal is obvious once you play through a few sniper levels. There are some interesting controls for aiming that make use of the iPhone’s accelerometers. Unfortunately, it will take the patience of a real sniper to suffer through the pointless cut scenes and boring mini games. If you can, there is a fun game with an interesting story and impressive depth hidden beneath. We are rating it a 7.3 out 10, recommended.

Shooter has two modes: Story and Arcade. Arcade initially offers one level of play, and you must unlock other levels by playing the story mode. To us, that defeats the purpose of having an “Arcade mode.”

Story mode is much like the story/novel, where you control Bob Lee Swagger, an expert sniper and marksman who gets framed for the assassination of the President. Shooter comprises the entire story, from a botched mission that causes Swagger to retire, to the assassination setup, to Swagger clearing his name. It’s a large game with an estimated 15-20 hours of game play. Not bad for it’s current $1.99 price tag.

Take note of the wind direction while aiming.

Take note of the wind direction while aiming.

The bulk of the game play is using your sniper rifle to take out targets. With iPhone games so far, it’s been tough for developers to find a way to utilize the iPhone’s controls for precise aiming that wasn’t frustrating. But with Shooter, they’ve done it.

Shooting works like this: tilt the iPhone to aim the scope toward a general area. For precise aiming, tap a button to hold your breath. This, in turn, steadies the rifle. Finally, slide your finger to fine tune your aiming. Adjust for the wind, then fire.

The shooting stages are the best aspect, and if they stood alone, it’d be a pretty fun game. However, the designers decided to surround them with a lot of pointless chaff. Take, for example, the cut scenes. They are the vehicle to tell the story of Bob Lee Swagger, but they feature some of the worst voice action I have heard in an iPhone game. It’s almost if the developers didn’t have to money to hire actors so they did it themselves.

The cut scenes feature bad voice acting.

The cut scenes feature bad voice acting.

In addition to the cut scenes, there are several steps you must go through before the shooting even starts. For example, to find your target, you must pointlessly scan a landscape then tap a picture of binoculars to zoom in. That leads to another mini game where you must tilt the iPhone until two red dots line up, which zooms in on your target even further. But wait, the action doesn’t start quite yet. Next you are treated to an examination of your weapon, which you must tap buttons several times to navigate through and select different types of ammunition and body armor.

And then…the game still doesn’t start. Next comes a tip about how to win the particular stage of the game. Then, and only then, do you get to play the game. There are also other mini games, such as one where you must find and disarm landmines buried in the sand, or another where, in a MacGyver fashion, create a IV drip out of items you find in a convenience store. Some of the mini games are interesting, but they just serve to add more distance between the better the aspects of the game.

Shooter is a fairly large game, with 30 levels in all, but you’ll need a lot of patience to endure it all. The story is kind of interesting too, but I’d recommend skipping the game and the movie and reading the novel instead, which I thought was excellent.

Conclusion

Shooter is a well-designed sniper game marred by a way too slow pace. It will require some fortitude to survive the bad voice acting and tedious menu system and mini games in order to enjoy it.7.3 out of 10, recommended.

Name: Shooter
Developer: Paramount Digital Entertaiment
Version Reviewed: 1.0
Price: $1.99
iTunes Link: Click here

Game Review: Snail Mail for iPhone

Snail Mail iPhone Game

Snail Mail ($1.99, download) is a fun tilt-steering game that delivers smooth controls, challenging tracks, and a quirky main character. Many of the tilt-steering games I’ve reviewed so far have been marred by frustrating controls (Super Monkey Ball) or uninspired game play (Moto Chaser). Snail Mail avoids these flaws to deliver an enjoyable, uptempo, challenging game. The graphics won’t garner any awards, but it’s well-designed and plays like a fun rollercoaster ride. We are rating it a 7.1 out of 10.

Snail Mail stars a young wise-cracking snail named Turbo whose job is to collect and deliver packages for an intergalactic postal service. But his job has been made difficult thanks to some evil slugs who’ve erected some obstacles along the way.

Although its official app store description calls it a “racing game,” it’s actually more of a survival game where the object is to keep from falling off the track or running into objects. The only racing comes in the form of time trial and challenge modes, but there is no competing against another racer in real time. The main part of the game is the Postal Adventure, which features 50 levels you must survive and offers an impressive 15 hours of game play or more to complete.

Snail Mail 2

Turbo the snail tumbles into deep space.

Using the iPhone’s accelerometers, you must steer Turbo along a track floating in space without falling off or being destroyed. The game is similar in style to the Ghost Valley or Rainbow Road tracks from Mario Kart. Scattered along the tracks are obstacles, gap, ramps, loops, etc, all of which can send Turbo careening into space or make him curl back into his shell.

Navigating the tracks is the strongest part of the game. The tracks are well designed, and the tilt controls are tweaked perfectly so that there is no sense of over- or understeering. It’s important that the controls are done right, because when the game throws a twist like splitting paths, jumps, or loops, part of the fun is maintaining that sense of control amongst all the speed and chaos.

The graphics of the game are somewhat uninspired. While the animations are done well, the overall color scheme and objects do not change much throughout the game. The sound is also standard fair, although there is some dialogue via Turbo, who cracks some humorous lines. It keeps the game light and fun.

Conclusion

Snail Mail stands out thanks to finely tuned controls and well-designed tracks. It looks like the developers, Sandlot Games, have a good grasp on the iPhone’s accelerometers, and others would do well to pay attention. Snail Mail is recommended for those looking for a best-in-class tilt-racing game. 7.1 out of 10, recommended.

    Name: Snail Mail
    Developers: Sandlot Games
    Version Reviewed: 1.00
    Price: $1.99
    Download: Snail Mail

iPhone Game Review: Super Monkey Ball

Super Monkey Ball for iPhone 1

The main problem with Super Monkey Ball is its incredibly frustrating game play. The game relies on the iPhone’s accelerometers to move the character, a monkey inside a ball, through various puzzle boards without falling off the edge. However, the tilt and steering are so sensitive, it is nearly impossible to comfortably control your character. And, the game designers did not add a way to adjust the steering sensitivity. Even the slightest twitch of your hand sends your monkey rolling off at an uncontrollable speed. Game play soon degrades into just trying to hold your iPhone still and level. There are other games, like Labyrinth, that get this type of control scheme right, and that’s what makes Super Monkey Ball, at ten bucks, so disappointing.

The game features 5 worlds and 110 levels. You start out on a world with ten unlocked levels. You must collect all the bananas and beat the clock by reaching the goal at the end of each level. Beat all ten levels, and you unlock the next world.

Super Monkey Ball Frozen World

The game does not allow you to save your progress. If you’ve unlocked 9 of 10 levels and suddenly have to shut down the game, you have to start all over again. However, if you do manage to unlock a world, it will remember the next time you start.

The graphics and sound are impressive and are comparable to what you’d find on a Nintendo DS or PSP. The soundtrack is light and upbeat and goes perfect with the colorful cartoon graphics.

Super Monkey Ball 3

Conclusion

Super Monkey Ball is a frustrating gaming experience. Those looking for a casual game for the wait in the dentist’s office will find only a poorly designed, frustrating game. In the end, the poor implementation of the control scheme ruins the pleasant graphics and well-designed animations. You’ll wish you’d spent the $10 somewhere else.

Super Monkey Ball Review Rating

  • Name: Super Monkey Ball
  • Developer: SEGA
  • Cost: $9.99
  • Download: Click here